A form of five-card stud, found only in home games, a high-low game in which, after each player has been dealt one down card, each player gets a choice, in order, on each succeeding card. When each player has one down card, there is a betting round. The dealer then offers a card off the deck to the first player. If the player wants that card, he keeps it. If he does not want it, he immediately gets the next card off the deck, and the first card is offered to the second player, who has the same options. He can take the card, or immediately get the next card off the deck, in which case that card is offered to the third player, and so on.
This continues until everyone has one up card, at which point there is a second round of betting. Any card that goes all the way around the table without stopping at anyone, including the dealer, becomes dead. After the betting has been equalized, the operation starts all over, with a card being offered in turn to each player. After each time of each player having the same number of upwards another round of betting comes. After each player has four upwards, each player has the opportunity of replacing an upward with an upward, or the down card with another down card (the twist), followed again, of course, by another round of betting, and then a declaration, and then the determination of the two winners.
This game is sometimes called take it or leave it, shove 'em along, or push. It is also sometimes called pass the trash, although that name is more often reserved for Anaconda.